Punto Banco Standards

Baccarat banque is bet on with eight decks of cards in a dealing shoe. Cards below ten are valued at face value and with 10, J, Q, K are zero, and A is one. Bets are placed on the ‘bank’, the ‘player’, or for a tie (these are not actual people; they just represent the two hands to be dealt).

Two hands of 2 cards are then given to the ‘house’ and ‘player’. The total for each hand is the sum of the cards, although the 1st digit is ignored. For instance, a hand of five and six has a score of one (five plus 6 equals 11; ignore the first ‘one’).

A third card could be dealt using the following rules:

- If the player or banker has a total of 8 or nine, the two players stand.

- If the player has 5 or lower, she hits. Players otherwise stay.

- If the player stands, the banker takes a card on a value less than 5. If the player takes a card, a guide is employed to decide if the house stands or takes a card.

Baccarat Odds

The greater of the 2 totals wins. Winning wagers on the banker payout 19 to 20 (even payout minus a 5% commission. Commission are recorded and paid off once you depart the table so be sure to have cash left before you leave). Winning wagers on the gambler pays out at 1:1. Winning wagers for tie frequently pays out at eight to one but occasionally 9 to 1. (This is a poor wager as ties happen lower than one in every ten rounds. Be wary of gambling on a tie. Although odds are astonishingly greater for nine to one versus 8:1)

Wagered on correctly baccarat banque provides fairly good odds, apart from the tie bet of course.

Baccarat Chemin de Fer Method

As with all games punto banco has quite a few accepted myths. One of which is close to a misunderstanding in roulette. The past isn’t a harbinger of events yet to happen. Keeping score of past outcomes at a table is a poor use of paper and a snub to the tree that was cut down for our stationary desires.

The most established and almost certainly the most successful method is the one, three, two, six plan. This plan is deployed to pump up profits and limit losses.

Start by placing one unit. If you succeed, add 1 more to the 2 on the game table for a grand total of 3 units on the second bet. Should you win you will now have 6 on the game table, remove four so you have 2 on the third round. Should you win the third round, add 2 on the 4 on the table for a sum total of 6 on the fourth wager.

Should you do not win on the 1st wager, you take a hit of 1. A win on the 1st bet followed by a loss on the second creates a loss of two. Success on the initial two with a loss on the 3rd gives you with a gain of 2. And success on the 1st three with a defeat on the 4th means you balance the books. Winning at all 4 bets leaves you with twelve, a take of ten. This means you will be able to not win on the second round 5 instances for each favorable streak of four rounds and still are even.