Baccarat Policies

Baccarat chemin de fer is bet on with eight decks in a dealer’s shoe. Cards under 10 are valued at their printed number while 10, J, Q, K are zero, and Ace is one. Wagers are placed on the ‘bank’, the ‘player’, or for a tie (these are not actual people; they just represent the 2 hands that are dealt).

Two cards are given to both the ‘banker’ and ‘gambler’. The total for each hand is the sum of the cards, but the first digit is dumped. For example, a hand of 5 and 6 has a value of 1 (five plus 6 = eleven; dump the initial ‘1′).

A third card may be given using the following rules:

- If the player or bank achieves a value of 8 or 9, both players stay.

- If the player has less than 5, she hits. Players otherwise stand.

- If the player stands, the bank takes a card on a value less than five. If the player takes a card, a guide is used to decide if the banker stands or takes a card.

Punto Banco Odds

The better of the 2 scores wins. Winning wagers on the bank payout nineteen to Twenty (even payout less a 5% rake. The Rake is tracked and cleared out once you quit the game so make sure you still have funds left before you leave). Winning bets on the player pays out at 1:1. Winning bets for tie normally pay eight to one but occasionally nine to one. (This is a poor wager as a tie occurs lower than 1 in every ten hands. Avoid wagering on a tie. Although odds are astonishingly greater for nine to one vs. 8:1)

Wagered on correctly baccarat provides relatively decent odds, apart from the tie bet of course.

Baccarat Chemin de Fer Method

As with all games punto banco has some common myths. One of which is similar to a myth in roulette. The past is not a harbinger of events about to happen. Keeping track of previous outcomes at a table is a bad use of paper and an affront to the tree that surrendered its life for our stationary desires.

The most established and possibly the most successful strategy is the 1-3-2-6 tactic. This plan is used to pump up earnings and minimizing risk.

Start by betting 1 dollar. If you succeed, add 1 more to the 2 on the game table for a sum of 3 units on the second bet. If you succeed you will now have 6 on the game table, pull off 4 so you are left with two on the 3rd wager. Should you succeed on the 3rd wager, add 2 to the four on the game table for a sum total of 6 on the fourth wager.

If you lose on the initial bet, you take a loss of 1. A win on the initial round followed by a hit on the 2nd causes a hit of 2. Success on the initial two with a loss on the 3rd provides you with a gain of two. And success on the 1st three with a loss on the 4th means you balance the books. Succeeding at all 4 wagers leaves you with twelve, a take of ten. This means you are able to squander the 2nd wager 5 instances for every successful run of 4 rounds and in the end, break even.